Fanpla

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2.0About the Project

2.4 About Us

About Us

A major feature of this project is that Fanplus, which operates over 700 artist fan sites and fan clubs, one of the largest in Japan, is a partner.
Since the participation of artists and the entire fan base is indispensable for achieving the purpose of this project, by incorporating artists who do not have fan clubs developed by Fanplus, we will increase the number of participants in the Fanpla economic zone.

Fanpla, Inc.

Fanpla aims to build a sustainable economic zone by using Web3.0 digital technology. As the issuer of the IEO (Initial Exchange Offering) in this project, it will perform the issuance of the new crypto asset "FPL."
In cooperation with Fanplus, which operates fan sites and fan clubs for music artists, it aims to issue and distribute tokens, involving over 700 fan sites and fan clubs operated by the company, over 4 million paid members, and other potential fans.
Through this collaboration, Fanpla aims to create an economic zone that can be effectively used as a place where artists and fans can maximize their activity value and provide solutions to the challenges in the Japanese music market.

Fanplus, Inc.

As a 100% subsidiary of M-Up Holdings, a company listed on the Tokyo Stock Exchange Prime Market, Fanplus is at the core of the group, developing various services and content rooted in the entertainment field, mainly in the artist fan site and fan club business.

Since its establishment, Fanplus has faced both artists and fans, constantly creating new services that match the times and needs. While pursuing further updates to fan services, it is working to build an economic zone using Web3.0 technology as a new place to directly connect artists and fans.

[List of Main Businesses]
Fan Site and Fan Club Business
It boasts the largest number of operating fan clubs and fan sites for over 700 artists in Japan, with over 4 million paid members, mainly centered on domestic artists.
We aim to be the best partner that enhances the engagement between artists and fans through digital devices and always serves as a bridge between the two.

【Main Achievements(Partial Introduction)】(As of September 2025)
UVERworld / GLAY / THE YELLOW MONKEY / Saucy Dog / THE ORAL CIGARETTES / JQ / Sutopuri / FUNKY MONKEY BΛBY'S / Macaroni Empitsu etc.

MD & EC Business
In addition to merchandise sales through the artist's official EC, we support data marketing-oriented merchandising linked to live venue merchandise sales.

Live Streaming Business
Using "FanStream," a dedicated app for viewing live streams that can be linked to fan clubs and other in-house services, we conduct various live streams such as music lives, fan meetings, selfie broadcasts, and talk shows, as well as on-demand video sales.

SaaS Business
We are strongly promoting the DX of fan services and developing a series of new digital entertainment services that connect artists and fans.

Fan club platform with all the functions needed to run a fan club

Online salon service that allows you to experience new relationships between artists and fans

New online lottery service with [lottery function] and [capsule toy function]

Crowdfunding service that realizes the thoughts of artists and fans

Unique NFT marketplace specializing in the entertainment field